Founders

About

8-Bit Cache
Studios

An independent game studio building original, atmospheric multiplayer games. Declared Missing is our first.

How we build

What we make. What we license. What we use.

  1. 01

    In-house Unreal Engine work

    Level construction, gameplay systems, networking, interfaces and lighting are built by the studio in Unreal Engine.

  2. 02

    Licensed purchased assets

    Environment kits, props and character bases come from legitimate marketplaces under their licenses. We don’t claim them as our own art.

  3. 03

    AI-assisted development tools

    We use AI-assisted tools for programming — writing, debugging, refactoring and technical research.

  4. 04

    No generative AI in creative assets

    No AI-generated artwork, characters, environments, textures, models, animation, music or voices ship in our games.

Principles

Credible over loud.

Show it as it is
Work in progress is labelled as work in progress. Concept is never presented as gameplay.
No promises we can’t keep
No release dates, prices or platforms until they are real.
Fair to players
Paid content is cosmetic. Progression is never pay-to-win.

Publishing

Self-published on PC.

Declared Missing is an original 8-Bit Cache Studios game, planned for PC via Steam and published by the studio itself.

Contact

Press, partners and players.

Fact sheet, screenshots and contact details live on the press page.

Press & contact

Declared Missing is developed using Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Epic Games is not affiliated with and does not sponsor or endorse Declared Missing.

Next step

Be there before the doors open.

Declared Missing is being built alongside its earliest community. Follow the Founders Program to hear first when testing and early access open.