Deployable barricade
The Keeper places a barricade across the approach as a staged Survivor advances.
Hunters · MVP roster
Four playable Hunters. Three future files remain classified.
Juggernaut

Elias Voss was a senior guard at Blackridge prison. He believed strict discipline kept the prison under control. During a riot, his commanders evacuated and locked the doors behind them, leaving Elias trapped inside. Badly injured and surrounded by inmates, he heard The Host speaking through the intercom.
The offer was simple: serve The Host, and receive a body that would not break and authority over the prison. Elias accepted. Now he is The Keeper, still determined to keep everyone behind bars. His armor helps him withstand attempts to stop him, while his barricades block narrow routes. He closes the distance, cuts off escape paths, and forces Survivors to find another way through.
“Count time is twenty-two hundred hours. Get back behind the yellow line, or I put you through the floor.”
Close off corridors and force Survivors into reach.
Barricades, armor and close-range control.
Positioning matters when Survivors split across routes.
Abilities
Choose one card from each tier. Your core active, specialization and capstone shape your loadout.
Deploys heavy reinforced riot barrier blocking doorways and narrow corridors. Can be dismantled only by Hunter.
Passive ballistic plating: a Survivor shove from the front cannot stagger the Keeper.
Juggernaut
Actual ability use from the development build. Staged encounters.
The Keeper places a barricade across the approach as a staged Survivor advances.
The rest of this story waits inside Blackridge.
Surveillance Enforcer

Vivian Rook made a living finding people who did not want to be found. She was patient, observant, and good at following small clues. But when her own young child disappeared, none of those skills brought her an answer. Months of searching led nowhere.
Then The Host offered information about her child's location. To receive it, Vivian had to hunt people inside Blackridge prison. She agreed, hoping each capture would bring her closer to finding her child. As The Tracker, she uses security cameras, sonar, and tracking equipment to locate Survivors and share their positions with other Hunters. A movement or noise that another Hunter misses may be enough for her to pick up the trail.
“Target crossed C-Block landing eleven seconds ago. Limping on the left heel. Nobody stays missing forever.”
Find the movement others miss and coordinate the pursuit.
CCTV, sonar and shared target reveals.
Coverage and line of sight shape what you can detect.
Abilities
Choose one card from each tier. Your core active, specialization and capstone shape your loadout.
Hooks into prison CCTV optic matrix remotely, cycling feeds to locate Survivor activity across all wings.
Passive scent & heat tracking: fresh Survivor sprint footprints remain illuminated for 8s.
Surveillance Enforcer
Actual ability use from the development build. Staged encounters.
The Tracker uses the prison camera feed to watch a Survivor cross the hall. The surveillance interface is the actual game HUD.
The rest of this story waits inside Blackridge.
Perimeter Enforcer

Harlan Rusk cared for the cemetery beside Blackridge prison for thirty years. He lived nearby with his wife and twin sons. When a landslide destroyed their home and killed his family, Harlan was left with nothing but grief.
The Host promised to return his family to him if he kept the prison grounds secure and stopped people from escaping. Harlan accepted. Now known as The Groundsman, he guards every route as though losing a prisoner could cost him the people he loves. He places snares, tripwires, and explosive traps where Survivors might pass, then uses tear gas to make those routes harder to cross. His strength is preparing the ground before the chase begins.
“Measure six feet down and three across. The frost's coming in, and the ground don't like waiting on latecomers.”
Prepare a route before the Survivors reach it.
Traps, alarms and gas pressure.
Devices must be placed where Survivors will pass.
Abilities
Choose one card from each tier. Your core active, specialization and capstone shape your loadout.
Hurls toxic chemical canister up to 15m. Cloud persists 8s, blurring vision and forcing violent coughing.
Passive spatial awareness: receives sound alert whenever a Survivor opens an container or door.
Perimeter Enforcer
Actual ability use from the development build. Staged encounters.
The Groundsman sets a floor snare. The approaching Survivor triggers the trap and becomes injured.
The rest of this story waits inside Blackridge.
Psychological Infiltrator
Before Blackridge, The Covert won people over by pretending to be exactly who they needed. They used charm, affection, and false vulnerability to gain trust and control others. The Host saw a use for that talent and chose them for an experiment called Project Narcissus.
The treatments made their body muscular and more attractive, but badly damaged their face. They now hide it beneath a wolf-shaped headpiece, with glowing red markings across their chest and upper back. Inside the prison, The Covert can take on the appearance of Survivors they have struck. They use those familiar faces to approach other teammates and set up an ambush. Their greatest weapon is making someone mistake danger for a friend.
“Look at how quickly you ran toward a familiar coat. You never loved them—you only loved the way they made you feel safe.”
Approach behind a familiar face, then break their trust.
Impersonation, decoys and ambush opportunities.
A disguise copies appearance, not Survivor abilities or items.
Abilities
Choose one card from each tier. Your core active, specialization and capstone shape your loadout.
Assume the appearance of a Survivor you have struck this match. Your chest and back sigils are concealed until you drop the disguise or strike.
While disguised, suppress your Hunter presence and conceal your branded chest and back sigils.
Psychological Infiltrator
The rest of this story waits inside Blackridge.
Classified
Classified
Classified
MVP roster · In development. Abilities and balance may change. No public build yet.
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